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	<title>covert.creations</title>
	<link>http://covertcreations.com/blog</link>
	<description>randomly timed outputs from covert.c's thought matrix</description>
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		<title>Will I return to Auraxis? Planetside 2&#8230;</title>
		<description><![CDATA[Planetside 2 trailer from out of nowhere. Unreal! Tell me what you think!]]></description>
		<link>http://covertcreations.com/blog/2011/07/08/will-i-return-to-auraxis-planetside-2/</link>
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		<title>Buzzing about the GW2 Buzz</title>
		<description><![CDATA[(Thanks for the video link, Mr. Headcrash) Can I say Nextgen? Oops, I just did. I hate that word. Thank-you Areanet for kicking the bar aside and ratcheting up a whole new one.]]></description>
		<link>http://covertcreations.com/blog/2010/08/12/buzzing-about-the-gw2-buzz/</link>
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		<title>And Guildwars, Two.</title>
		<description><![CDATA[Oh Guildwars, how you disappointed. There were so many good things about it, most notably the visuals, but also the interesting quests, fun combat, an innovative henchman system, cool spell-effects and general polish. For the time, all of these virtues seemed great when held up to WoW’s cartoony, cutesy style. So what was the problem? [...]]]></description>
		<link>http://covertcreations.com/blog/2010/07/18/and-guildwars-two/</link>
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		<title>Gamin&#8217; on&#8230;</title>
		<description><![CDATA[WIPEOUT HD FURY PS3 Driving often makes me think about futurism. How will we be regarded by generations far ahead of us, peering into the soup of the 20th and 21st centuries? I think one of the least interesting aspects of our society is how horribly inefficient modern-day automobiles look and act. We’ve engineered and [...]]]></description>
		<link>http://covertcreations.com/blog/2010/07/08/gamin-on/</link>
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		<title>Impressions on (a not yet finished) LBP</title>
		<description><![CDATA[LITTLE BIG PLANET &#8211; PS3 It’s a tricky little thing. Tricky and weird. My early forays into LBP’s bouncy, plush little world have been entertaining and interesting. Under my girlfriend’s ever-patient tutelage, I’ve finally experienced what everyone else was blogging about last year. Do I love it? Well, there are so many good things about [...]]]></description>
		<link>http://covertcreations.com/blog/2010/07/03/impressions-on-a-not-yet-finished-lbp/</link>
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		<title>Gamin&#8217; gamin&#8217;</title>
		<description><![CDATA[It appears that I’ve got my gaming-mojo back. In defense of my nominal nerd quotient, I’ll insist it was never lost, however the pesky realworld-o-sphere forced its ugly hand and dragged me away from all things gaming. At any rate, I’m BACK, with new toys… A PS3. My first console ever. This is exciting, well, [...]]]></description>
		<link>http://covertcreations.com/blog/2010/06/29/gamin-gamin/</link>
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		<title>Tera goes for Lowest Common Denom</title>
		<description><![CDATA[This game gets suckier every time I see it mentioned.]]></description>
		<link>http://covertcreations.com/blog/2010/06/03/tera-goes-for-lowest-common-denom/</link>
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		<title>TERA : A New Fantasy MMORPG from the who-fucking-cares dept.</title>
		<description><![CDATA[Oh TERA. You have polish. Evidently. You have production design. Evidently. You have swords, and elves and quests. Evidently. And the only thing you could come up with is reticle-based dodge mechanics in combat? Really? No, I mean, Really?? http://www.mmorpg.com/gamelist.cfm/game/477/feature/4085/GDC-2010-First-Look-Preview.html The only way to beat WoW is to trivialize it by an excellent, forward-thinking game. [...]]]></description>
		<link>http://covertcreations.com/blog/2010/05/25/tera-a-new-fantasy-mmorpg-from-the-who-fucking-cares-dept/</link>
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		<title>Thinking about thinking with Portals</title>
		<description><![CDATA[An absolute treasure of an article from Game Informer. http://gameinformer.com/b/features/archive/2010/03/17/thinking-with-portals-making-a-test-chamber.aspx An excellent peek at the upcoming sequel to everyone&#8217;s pet favourite, Portal, along with notes about the design of the game&#8217;s devious puzzles. I&#8217;m a huge lover of Portal, hearkening back to my first experience with the concept in the student-made prototype, Narbacular Drop. Have [...]]]></description>
		<link>http://covertcreations.com/blog/2010/03/24/thinking-about-thinking-with-portals/</link>
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		<title>Pointclouds : Boon or Bust?</title>
		<description><![CDATA[Therein Lies the Problem This is a video of &#8220;Unlimited Detail&#8221;, a new technology from the company of the same name. They introduce their way of representing (and displaying) 3D data in realtime. Here&#8217;s the video : My comments to follow&#8230; This demonstration was interesting, once you dismiss the overtones of marketing and salesmanship. A [...]]]></description>
		<link>http://covertcreations.com/blog/2010/03/19/pointclouds-boon-or-bust/</link>
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