covert.creations

Archive for March, 2010

Thinking about thinking with Portals

by covert.c. on Mar.24, 2010, under games design


An absolute treasure of an article from Game Informer.


http://gameinformer.com/b/features/archive/2010/03/17/thinking-with-portals-making-a-test-chamber.aspx


An excellent peek at the upcoming sequel to everyone’s pet favourite, Portal, along with notes about the design of the game’s devious puzzles. I’m a huge lover of Portal, hearkening back to my first experience with the concept in the student-made prototype, Narbacular Drop.


Have a look, enjoy… just wanted to share it here.

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Pointclouds : Boon or Bust?

by covert.c. on Mar.19, 2010, under computer graphics, games industry

Therein Lies the Problem

This is a video of “Unlimited Detail”, a new technology from the company of the same name. They introduce their way of representing (and displaying) 3D data in realtime. Here’s the video :

My comments to follow…
(continue reading…)

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