covert.creations

Fun to share

by covert.c. on Feb.23, 2005, under geek culture, meta

From my friend Andy, to his friend, Gillian (whom I’ve actually met), I got this fun little activity :

  1. Grab the nearest book.
  2. Open it to page 123.
  3. Find the fifth sentence.
  4. Post the text of said sentence along with these instructions.
  5. Don’t search around and look for the “coolest” book you can find. Do what’s actually next to you.

So I quickly reached about eleven inches to the right of my mousepad, and grabbed one of my currents :

“As we’ll see shortly, even when these payoff matrices are only a very abstract model of a game, they can be useful in balancing different elements of the design.”

This is from, Game Architecture and Design, by Andrew Rollings and Dave Morris. If you’re interested in game design (I am! I’m currently designing one in my second life), this book is highly recommended. Not only because of what the text says, but because of those little sideways “thought-jaunts” that reading the material will send you on. I love it.


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